#_begin // 怪物 "站立" "休闲" "戒备" "技能1" "慢速移动" "普攻1" "普攻2" "快速移动" "死亡" "跳跃起" "跳跃落" "跳跃循环" "魔攻1" "受伤叠加" // NPC动作 "抱胸交谈" "伸手交谈" "交谈循环" "休闲动作1" "休闲动作2" "站立" "行走" "跑动" "攻击" "死亡" "出生" "消失" "受伤" "休闲" "喂食" "馈赠" "跟随飞行" "攻击2"