// Console commands in Element Client #_begin // String table begin ... "exit" // ========== Debug commands ========== "d_cameramode" "d_boundbox" "d_rtdebug" "d_npcid" "d_runspeed" "d_goto" "d_fly" "d_c2scmd" "d_viewradius" "d_relogin" "d_skill" "d_render_water" "d_render_grass" "d_render_forest" "d_render_shadow" "d_render_outline" "d_turnaround" "d_testdist" "d_gfx" "d_showpos" "d_trnlayer" "d_a3dstat" "d_gamestat" "d_treelod" "d_fps" "d_playerradius" "d_showid" "d_skipframe" "d_modelupdate" "d_minidump" "d_settimeofday" "d_getservertime" "d_task" "d_mipmapbias" "d_trncull" "d_gscmd" "d_delcmd" "d_title" "d_namepos" "d_createtime" "d_lastlogintime" "d_money" "d_go" "d_query" "d_querynpc" "d_theme" "d_queryservice" "d_uidebug" "d_rendernofocus" "d_querymodel" "d_queryskill" "d_ie" "d_enableie" "d_showfortress" "d_ignoreurl" "d_showdialog" "d_come" "d_factionpvpstatus" "d_ignoreprotocol" "d_debugfog" "d_breaklink" "d_memory_addi" "d_memory_dump" "d_tasklistlen" "d_taskstatus" "d_home" "d_object_count" "d_get_carrier_camera" "d_set_carrier_camera" "d_check_task_prerequisit" "d_fac" "d_pp" "d_p" "d_slideskill" "d_showphysx" "d_modify_tasknexttime" "d_modify_effect" "d_appreciate" "d_var_get" "d_var_set" "d_post_msg" "d_delivertask" "d_finishtask" "d_opendialog" "d_cleanrank" "d_usenewskeleton" "d_multicmd" "d_finishalltask" // ========== GM commands ========== "gm_kickout_role" "gm_kickout_user" "gm_list_user" "gm_online_num" "gm_restart_sev" "gm_shutup_role" "gm_shutup_user" "gm_moveto_player" "gm_callin_player" "gm_broadcast" "gm_showid" "gm_forbid_role" "gm_trigger_chat" "gm_generate" "gm_clearbattleinfo" "d_showformula" "d_divination"